War of Crypta (War of Crypto): Real-Time Fighting With Collectibles – Demo First Look!

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War of Crypta is a real-time fighting game that features ENJ-backed collectible characters. It is also known by its previous name, War of Crypto

War of Crypta is in a pre-alpha stage of development, and no publicly playable demo of the game is available. However, the development team has created a private demo and released a video showing what it looks like.

This article will explain what is known so far about War of Crypta, including Hero types, IVs, Personality, Crypto Dust, Tiers, Evolution, and more.

If you’ve heard of War of Crypto and wondered what all of the buzz is about, read on to find out.

War of Crypta (War of Crypto) Game Features

The War of Crypta development team has provided some information about how the game will differ from others in this genre. Here is what we know so far about the features of the game.

Hero rarities

War of Crypta characters are called Heroes. Heroes come in six rarities: common, uncommon, rare, epic, legendary, and special.

Hero types

war of crypto hero types
Source: warofcrypto.io

Heroes are categorized into 10 different types. Each type is especially effective against one other type and especially ineffective against another. 

For example, a Sun-type Hero will do half damage against an Ocean or Stone type, but 2x damage against a Frost, Mech, or Nature type.

Here is a complete list of Hero types

  • Sun
  • Ocean
  • Nature
  • Air
  • Wither
  • Mystic
  • Mech
  • Stone
  • Frost
  • Thunder

Stats

Each Hero has five stats: attack, defense, speed, HP, and critical

The base number for each of these stats is the same for each copy of a particular hero. But because of Individual Values (IVs), the actual stats vary.

Individual Values (IVs)

At the moment a Hero is minted, a random number from 1-28 is rolled for each stat. This number is added to the base stat for the Hero. As a result, each individual Hero is unique.

Each time a Hero is minted, there will be a 1 in 17,210,368 chance that it will have max stats (base + 28 in every stat). If a Hero has max stats, it will be extremely rare and valuable.

Personality

personality
Source: warofcrypto.io

Each Hero has a Personality that it acquires at the moment of minting. The Personality acquired is determined randomly, and there are 28 total possibilities.

Each Personality trait reduces one stat and increases another. For example, Intrepid increases critical and reduces HP while Calm increases defense and reduces speed.

The Personality of a Hero further distinguishes it from others and adds to its uniqueness. Here is a list of all 21 traits.

  • Balanced
  • Fighter
  • Healthy
  • Moody
  • Cautious
  • Energetic
  • Aggressive
  • Protective
  • Intrepid
  • Relaxed
  • Gloomy
  • Charismatic
  • Vigorous
  • Easygoing
  • Arrogant
  • Humble
  • Creative
  • Flexible
  • Mysterious
  • Calm
  • Clever

Crypto Dust

crypto dust
Source: warofcrypto.io

In War of Crypta, Heroes do not earn experience points when they win battles. Instead, the player earns a currency called Crypto Dust. Crypto Dust can be used on any Hero the player controls, not just the ones used in the particular battle.

Crypto Dust is not a cryptocurrency and cannot be traded to other players.

When Crypto Dust is used on a particular Hero, the Hero’s level bar partially fills up. When the bar is completely full, the Hero gains a level.

Higher level Heroes gain more powerful skills and abilities.

Tiers and Evolution

tiers and evolution
Source: warofcrypto.io

When a Hero reaches max level, this does not mean that its progression is over. An Evolution Stone can be used on a max level character to make it evolve into a new Hero of a higher tier.

Heroes of higher tiers have more powerful abilities. They also look different when compared to the lower tier characters they evolved from.

The developer has not explained how Evolution Stones will be acquired. They could be either store purchases or in-game rewards.

War of Crypta (War of Crypto) demo video

The developer has released a demo video showing what gameplay will look like. Here is what it shows:

Information Hub

information hub and life bar

At the top of the battle screen is the Information Hub for both the player and his opponent. The player’s Information Hub shows his current Hero’s HP and a list of Heroes held in reserve.

The opponent’s Information Hub gives similar information, except that the Heroes the opponent has not used are not shown.

information hub and life bar

Score and timer

score and timer

Between each Information Hub is the current score and time left in the match.

Each time the opponent’s Hero is defeated, the player gets a point. If all of the opponent’s Heroes are defeated, the player automatically wins. If time runs out, the player with the most points wins.

Moves Bar

moves bar

At the bottom of the screen is the Moves Bar. This is a series of buttons that can be pushed to activate the Hero’s abilities. When Heroes are switched out, these buttons change.

At the bottom-left of each button is the amount of stamina required to activate the ability. In the bottom-right is the amount of damage the ability deals.

In a recent blog post, the developer has stated there is more complexity to the game than might appear from just looking at the Moves Bar. 

Some abilities have effects such as switching out the attack and defense of an opponent or duplicating a previous move at a lower cost. And all abilities have individual cooldowns in addition to their stamina cost. 

Stamina Bar

stamina bar

Below the Moves Bar is the Stamina Bar. Each time an ability is used, it incurs a certain cost in terms of stamina. When this bar gets completely empty, the Hero can no longer use any moves.

If the Hero performs no actions, the stamina bar will constantly regenerate. Trying to manage stamina costs while still doing the maximum possible damage is a key challenge in the game.

Battle Log

battle log

In the lower-left of the screen is a battle-log that shows what abilities have been used. Over time, A player can use this information to understand the capabilities of his opponent and react to them better.

Battle main area

battle animations

In the middle of the screen is the main area where all of the battle animations take place. In the current demo, each character has three animations; one each for attacking, getting hit, and sitting idle.

Conclusion

It’s too soon to know whether War of Crypta (formerly War of Crypto) will be a fun game. The demo version shown in the video seems very simple. But the dev team says it is working on making the fights more complex.

The dev team claims it has finished all of the collectible features of the game, but is still fine-tuning the battle system.

When a beta version is released, we should be able to play War of Crypta and get a better idea as to what it will be like in the public release. 

In the meantime, this article has explained what we know of the game so far. We’ve gone over the personality traits, Hero types, stats, and more.

We hope this information has helped you to decide whether to get involved with this project as a collector or beta tester.

What do you think of the War of Crypta demo video? Does the fighting seem too simple? Or is it a good first start for what eventually may be a great digital collectible game

Let us know your thoughts in the comment box below.


Tom Blackstone
Tom Blackstone is a former salesperson turned tech writer. Before 2014, he sold video games, computers, home theater systems, and other entertainment products. Since 2014, he has been a full time writer. His previous work includes ICO announcements, articles on the history of cryptocurrency, guides to Kodi addons, and more. He has always enjoyed learning about new technology and helping others to understand it. As a former video game salesperson, he also likes to try out new games and review them for others.

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