Litebringer is a blockchain RPG from the makers of Tibia MMO. When Litebringer is publicly released, it will run on the Litecoin blockchain. It is currently in public beta and is running on the Litecoin testnet.
Since most blockchain games run on smart contract platforms like Ethereum and EOS, Litebringer has garnered attention in the crypto community for being different.
But is Litebringer a fun game? And is it good enough to warrant accumulating litecoin?
This article will explore these questions and more. We’ll explain all of the major gameplay features of Litebringer, including elements, equipment, elemental stones, upgrading, advanced classes, evolution, and other game mechanics.
And we’ll let you know our opinion of Litebringer after having playtested it.
Litebringer: A fully decentralized game
Litebringer is a fully decentralized game. Each action taken in the game must be processed as a separate transaction on the Litecoin blockchain.
By contrast, most blockchain games are only partially decentralized. They use the blockchain to process sensitive transactions involving players’ items, but leave other transactions on a central server so as to reduce gas fees for players.
Because Litebringer is fully decentralized, some players may trust the game more. On the other hand, this also means that the game may be more expensive to play over the long run.
Litebringer transaction costs
When Litebringer is released, players will need to own some litecoin in order to play it. However, the current beta version runs on the testnet and can be played without any “real” litecoin.
When a player signs up for a Litebringer account, he has the option to receive 2 free testnet litecoins from the developer. So the Litebringer beta is F2P in its current form.
Installing the game
There is no registration for Litebringer. If a player wants to get started with the game, he only needs to download the client from the official Litebringer website.
In our test, we found that the most time-consuming part of the process was waiting for the client to sync with the blockchain. This took 30-60 minutes.
Although this did slow down our machine, we were still able to use the PC for other things while waiting for it to finish. So players may want to just leave the client running in the background while it finishes this task.
Once the client is installed, the player needs to create a Litecoin wallet and backup seed words. This can all be done from within the game through a simple point-and-click menu. Player accounts are identified by their Litecoin testnet addresses, which is why no registration is necessary.
Once it syncs to the blockchain, Litebringer opens to the main menu.
Pressing the create character button in the lower-right corner opens a class selection screen.
At the bottom is a field to enter the character’s name. Just above this is a gender-select button, which is set to female by default.
There are three classes in the game: Fighter, Rogue, and Sorcerer. Here is some information about each of them.
Fighter: Can use the Liver Punch skill. Wields heavy weapons and wears plate armor. At higher levels, can be converted into a Warrior, Knight, or Paladin.
Rogue: Can use the Smoke Screen skill. Wields light weapons and wears leather armor. At higher levels, can be converted into an Assassin, Pirate, or Bard.
Sorcerer: Can use the Magic Bolt skill. Uses magic weapons and wears cloth armor. At higher levels, can be converted into a Battlemage, Priest, or Warlock.
Once the player is finished selecting class and gender and typing a name for the character, he clicks create character a second time to finish the process and automatically send the character on its first quest.
Once a character is created, it will appear on the character selection screen. Clicking the characters portrait will open a questing map.
Each circular icon on the questing map is an area where characters can adventure. Areas with red borders have powerful monsters in them that the current character is too weak to defeat.
Clicking on an icon will provide information about the area, including info about the monster within it.
Hovering over the “thumbs up” or “thumbs down” icon to the lower-right of the monster will reveal additional information.
The player can click send on quest to open a confirmation window.
Pressing confirm will begin the quest. Each quest takes around 2-3 minutes to be confirmed on the blockchain.
When a quest is finished, an alert shows in the upper-right corner of the character’s profile.
In our testing, we were unable to find any menu that would give us a summary of the quest battle or tell us what loot was obtained. There was also no animation showing the battle.
However, players can determine what loot was obtained by just comparing inventory before and after the battle.
Characters can obtain armor and weapons from questing. These items can be equipped from the inventory screen. The player can access this screen by clicking the character’s name and selecting the inventory tab.
There are ten inventory slots total: hands, head, neck, chest, legs, feet, weapon, shield, ring1, and ring2.
Items can be equipped by clicking and dragging them into appropriate slots.
Equipping an item will often increase the character’s power and turn red-bordered questing areas into green-bordered ones.
Each item is of a particular element. And there are 8 elements total. We were able to find items from 4 different elements in our test: lightning, nature, darkness, and holy.
There are four other elements shown in images on the developer’s website. But the names of them are not listed, and we did not run across them in the game.
Each element is strong against one other element and weak against another.
Items can be upgraded using elemental stones looted from shrine areas. To upgrade an item, the stone used must be of the same element as the item.
The player first has to equip an item before he can upgrade it. Once this is done, clicking the item brings up a menu with a level up button.
Experience levels, advanced classes, and evolution.
Each time a character finishes a quest, he gains experience. When his exp bar fills up, he levels.
When a character reaches the maximum level of 30, the player can choose to convert him to an advanced class. For example, a level 30 Rogue can be converted into an Assassin or Pirate and a Fighter can be converted into a Knight or Paladin.
When a character becomes an advanced class, he also evolves. This means that he begins again at level 1, but with a power boost.
The next time he reaches level 30, he can evolve again. This second evolution will not change his class to a more advanced one, but it will set him back to level 1 with an additional power boost.
In order to evolve a character, the player must use 16 blue sky shards. These can be collected from a high-level questing area called Dark Ancient Temple.
Litebringer RPG Review
Litebringer RPG is still in public beta. So it may not yet contain its full suite of features.
But the current version is a standard casual RPG, similar to Chain Warriors. If you like these types of games, you may enjoy Litebringer.
It may be especially useful to players if the developer somehow makes a mobile version of it, since very simple RPGs tend to thrive in the mobile gaming market (although we don’t how the developer could do this given the system resources it requires).
The bottom line is that Litebringer will probably be enjoyable to casual gamers.
However, players looking for difficult content with complex strategies should stay away from Litebringer. Aside from needing to choose equipment with the correct element, Litebringer doesn’t require much thought.
So it’s basically just one long grind. This may be fun for 5 minute stretches, but may also get tiresome over longer periods of time.
Players should also keep in mind that they will need litecoin to play the game. If you already have even a small amount of litecoin, this shouldn’t be a problem. The transaction fees are miniscule. But if you don’t own any litecoin at all, this barrier to playing may still be too high to be worth trying to overcome.
What do you think of Litebringer RPG? Will you be playing the public release or testing the beta? Let us know what you think in the comments below.
This company Cipsoft has run an MMO since 97 online and has shown 0 signs of interest in crypto at all, so the game feels out of place for their current catalog (minus the RPG element). The developers track record for new games is about 0-3 with all of them folding within the first year, so I don’t expect much from this. Their main game, Tibia, is thriving off of people selling their currency farmed in the game for RL money because it is worth more than a full time job (ie:Venezuela) and the other potion of their playerbase is older people looking to recapture the nostalgia of when Tibia was good. Overall, the Tibia community is perplexed by this game and will almost surely have a sub 5% shared playerbase (is being flamed relentlessly in Tibia communities). CIP is known for making some insane business decisions, and I’d wager this is shut down in under 13 months.
Yeah, I played Tibia back in the early 2000’s I think. Back then, it was very addictive. Recently, I went back to it and just couldn’t get into it. But I still remember how much fun it was when I first played it.
With Litebringer, I honestly wasn’t very impressed. I expected much better than this from the creator of Tibia.
But maybe I am misunderstanding the audience. It feels like a mobile game…something you play on your phone when you are riding on public transit or something. But there’s no mobile version, so that can’t be the point of it.
Still, there is this “idle game” niche that some players are really into. So I tried my best to be objective in the article, even though I didn’t like the game that much personally.