Last updated on June 7, 2019
- Ethereum required
- Metamask required
- BETA now live
- Active Discord community
- Backed by Coinbase, OpenSea, CryptoKitties
Gods Unchained is one of the first digital collectible trading card games built using blockchain technology.
The BETA is scheduled to be open to the wider public on June 10th, 2019.
It is similar to Hearthstone and Magic: The Gathering Arena, with the exception that players of Gods Unchained actually own their cards and can trade them freely.
Gods Unchained has not yet been released publicly. But since December 2018, the developer has been allowing an increasing number of players to test out the beta version of the game.
This article will explain how to buy a pack of Gods Unchained cards, register for the beta, and play the game.
Getting started with Gods Unchained
To get into the GU beta, you will need to buy at least one pack of cards from the “Genesis Set.”
This set of cards was created as a way to raise funds for the development of the game.
The number of packs available are limited. And when they sell out, the only way to buy these cards will be to purchase them from players.
The card packs vary in price based on the exchange rate for Ethereum, but are usually around $1 to $5.
Once you get into the beta, you will receive a few free packs from another set called the ‘Core Set.’ Core Set cards can be earned from playing the game. They are generally much less rare than cards from the Genesis Set, and they are not recorded on the blockchain.
Some Genesis Set cards may also be more powerful in particular decks when compared to the Core Set equivalent. So you may want to buy extra packs or just purchase Genesis Set singles for that reason.
To buy GU cards, you will need to have ether in a Metamask wallet. You can buy ether from popular cryptocurrency exchanges like Coinbase. Metamask can be downloaded from the Chrome store.
To buy packs of cards, navigate to the official Gods Unchained website. If you are logged into Metamask, you will get an alert stating that Gods Unchained wants to connect to your account.
Click connect. Next, click get cards in the upper-right corner.
Choose the type of pack you want. GU cards come in five rarities: common, rare, epic, legendary, and mythic.
All packs have five cards. Here is a breakdown of the rarity of cards found in different kinds of packs.
- Rare – contains at least 1 card that is rare or better
- Epic – contains at least 1 card that is epic or better
- Legendary – contains at least 1 card that is legendary or better and 1 rare card or better
- Shiny Legendary – contains at least 1 shiny (foil) legendary card and 1 rare or better
Once you have chosen the type of pack, click purchase. You’ll get a popup confirmation from Metamask.
Click confirm to complete the purchase.
Registering for the Beta
Once you’ve finished your first purchase, you’ll immediately be prompted to sign up for the beta by creating an Apollo account.
Fill out the information and click sign up. You’ll receive a confirmation email. You’ll also be given an invitation link to the Discord channel for beta testers.
Within a day or two, you should receive an email with further instructions on how to register for the beta.
You can open the packs you’ve bought by clicking open packs from the homepage.
Click open now. Your pack of cards should appear on the left. If it doesn’t appear, simply click open packs a second time.
Next, click and drag your pack onto the stone impression in the center of the screen.
You’ll see some animation showing your pack magically opening. When it finishes, you’ll see five facedown cards. Click each of them individually to see what they are.
Playing Gods Unchained
Once the beta is released to the public, here is how you can start playing.
Installing and using the Apollo client
When the client opens, you’ll see a menu that looks like this:
Under “quick draft” and “constructed,” it may show the word “update” instead of “temple.” If so, simply click update to get the feature working.
Opening Core Set packs
In previous versions of the beta, players were given the entire Core Set of cards for free. This has been scrapped in favor of a system where players only get a few Core Set packs for free. The other cards must be earned by playing the game and gaining experience levels.
To open your free packs, click temple below the words “quick draft” or “constructed” or from the menu at the top of the screen. You’ll see a display that looks similar to the pack-opening function of the website.
This display works just like the website. The only difference is that you don’t have to click each card to reveal it. The cards will flip over automatically.
Building a deck
To start building a deck, click the workshop tab at the top of the screen. You’ll see some starter decks here, but these don’t work in the current build. So just click create deck to continue.
You’ll now be given the option to choose a god power. Here is a list of the gods available:
- Thariel – God of light
- Auros – God of war
- Aeona – Goddess of nature
- Elyrian – God of magic
- Malissus – Goddess of death
- Ludia – Goddess of deception
Based on the god you choose, you will have a few god powers available to you, but only one of them can be chosen for each match.
The god powers are fairly balanced. So if you’re new to the game, your best bet is to choose whichever god you think will be the most fun to play. If you normally play black-magic decks in Magic: The Gathering, for example, you may want to choose Malissus. Or if you normally play green, you may want to play Aeona. It all depends on what type of deck you personally enjoy playing.
Once you’ve chosen a god, the cards for that particular god will be displayed. Cards that you own will be shown in full-color, while cards you don’t own will be greyed-out. If you only want to see cards that you own, uncheck the show unowned box in the upper-right corner.
By default, the cards are displayed from top to bottom in order of lowest mana-cost to highest. Using this interface, you can build a decent mana curve by simply choosing more cards near the top and less as you move down.
When you’re done selecting your cards, click save deck to finish.
The process of creating a deck is very user-friendly. The only complaint we have is that there doesn’t seem to be a way to name a deck. Instead, the decks you create display with generic names like “custom deck.” But this should change before the end of the beta.
Starting a game: Constructed, Solo, and Collection Draft
There are three types of matches in Gods Unchained: Constructed, Solo, and Collection Draft.
Constructed is the type of match we are all familiar with: you build a deck from your own collection and pit it against human opponents that are playing decks made from their collections. Solo is just like constructed except you play against AI opponents that are using developer-made decks.
Collection Draft might sound like another term for “booster draft,” but in fact it is quite different. In a collection draft match, you build a deck out of cards randomly drafted out of your own collection. This is intended to provide players with a type of match that feels similar to paper booster drafts without the cost of paying entry fees.
To begin playing any of the three types of matches, select choose deck under the type of match. You deck will now appear under that particular type.
Click start to begin playing. A queue timer will begin. And once an opponent is found, the game client will load.
Gods Unchained Rules and Objectives
The object of the game is to reduce your opponent’s life total to zero before he does the same to you. Players begin the game with 30 life.
Choosing a God Power
When the game begins, each player chooses a god power. Each god has three regular god powers. At the beginning of the game, you must choose which of the three you will use.
In other collectible trading card games, a player may sometimes be faced with an opponent’s deck that his is weak against, even if his deck is excellent against most other decks.
This is a classic “bad matchup.” God powers are intended to alleviate this problem by giving players more flexibility against different opponents.
Initial Hands and Mulligans
After choosing a god power, each player draws four cards. Either player can discard one or more of his cards and draw new ones to replace them, but this can only be done by each player once.
When this process is finished, each player draws an additional card, for a total of five. (Note: the designers have said this rule will change to something “fancier” before the game is out of beta)
Each card costs mana to use, which is shown in the upper-left corner of the card. A player’s available mana starts at 1 on the first turn and increases by 1 each turn.
The amount of mana you have is shown in the lower-right corner of the screen.
Compared to Magic: The Gathering, there are no “land” cards in Gods Unchained and no “colors” of spells.
The only limit to playing a card is the amount of mana required to use it. This is to prevent “mana screw,” or the problem of a player losing just because he didn’t draw enough land.
Creatures and Combat
Some cards can be used to summon creatures. Like in other games, these creatures have summoning sickness when they first come into play. They cannot attack until the turn after they are summoned.
A player is not limited to only attacking his opponent. He can use his creatures to attack either his opponent or his opponent’s creatures. And if he chooses to attack his opponent, the opponent cannot “block.”
Hearthstone players will find this rule familiar, but Magic: The Gathering (MTG) players may find it confusing.
The goal of this rule though is to force players to enter combat on a regular basis, so as to clear the board. This should increase the pace of the game and reduce cognitive overload from “combat math.”
Winning matches and gaining experience
If you reduce your opponent’s life total to zero before yours goes to zero, you win. Winning a match earns you experience points. When your experience bar is filled, you will gain a new level and receive a new pack of Core Set cards as a reward.
This is an open beta. So the Core Set cards you obtain may be reset at some point before the official release.
(But of course, this will not affect whatever Genesis Set cards you own.)
Gods Unchained as an Esport
Once the game gets out of beta, the developer plans to hold a world tournament, funded by 10% of all card sales. So far, the company has raised over $377,000 for this purpose.
The plan is to create a class of elite GU players who will make a living entirely from the game, turning Gods Unchained into an Esport that rivals Hearthstone, Magic: The Gathering Online, DoTA, World of Warcraft Arena, and others.
So if you want to participate, now is a great time to get started practicing.
Check back to this page for the latest updates whenever new builds are released.
Is Gods Unchained a Scam?
At this point, it’s very hard to say. We would simply ask that you do your own research, but our “guess” would be we don’t think so.
Here is another take from A Space Games: