Contract Servant is a digital collectible trading card game with monster breeding and battling aspects. It is developed by the Japanese firm, Axelmark. A fully playable public demo is available. Although Metamask is required to access the demo, no ETH is needed to play it.
This article will explain the major gameplay features of Contract Servant. We’ll go over servant leveling and evolution, mixing, basic skills, ailments, resists, and more. We’ll also let you know what our experiences were after trying the game out.
Contract Servant gameplay features
This section will go over the basic features of Contract Servant.
In Contract Servant, the characters controlled by the player are called Servants. In the current demo, players acquire servants for free when they first sign up for an account. But in future builds, servants will be non-fungible tokens that are scarce, valuable, and freely tradeable.
Servants will come in four rarities: normal, rare, epic, legendary, and mythic.
Each servant has two attributes: Hit Points (HP) and Power (POW). If a servant’s HP goes to zero, it is defeated. Servants do damage based on their POW.
Servants can be leveled up by earning Contract Servant Coins (CSC) in the game and spending it on them. When a servant levels, its HP and POW increase.
The maximum level a servant can reach is based on its rarity. Normal servants max out at level 40, rares at 55, epics at 70, legendaries at 85, and mythics at 100.
In addition to leveling, a servant can also evolve to higher stages of EVO. This is accomplished when the player combines two cards with the same name.
As with leveling, reaching higher EVO stages causes the servant to gain HP and POW. In addition, it causes the servant’s skill to increase. For example, a character that sometimes puts enemies to sleep may do so more often or for a longer period of time after evolving.
Servants can be bred with each other similarly to other games such as Blockchain Cuties or Cryptant Crab. In Contract Servant, this process is called Mixing.
The developer has not yet provided information as to how the stats of the “child” servant are determined, so this aspect of the game may still be in development.
Servants are classified into four “types”: Attacker, Defender, Healer, and Magician. Attackers and Defenders will automatically attack or use a skill each turn. Healers will only act in odd rounds, and Magicians will only act in even rounds.
Servant basic skills
Each type of servant has two basic skills available to it.
The exact percentages given below are for EVO stage 1 basic servant skills. Higher EVO stage characters have more powerful skills.
Here is a list of the basic skills of each type.
Aura of destruction – Increases the attacker’s POW by 30% for 1 turn
Poison – Poisons an enemy for 3 turns
Regeneration and Protect – Regenerates and protects the defender for 2 turns
Damage Counter – Reflects away 5% damage done to an ally for 2 turns
POW bonus – Increases the POW of an ally by 9% for 5 turns
Ailment recover – Cleanses an ailment and offers resistance to all ailments on 1 ally for 1 turn
Barrier destroyer – Increases an ally’s POW by 15% for 5 turns
Freeze – Freezes an enemy (causing the enemy to lose its turn) for 4 turns
Additional skills (ailments)
In addition to these basic skills, some servants can place unique debuffs on enemies. These debuffs are called ailments.
Here is a list of the current ailments in the game.
Silence – Prevents an enemy from using its skills
Poison – Causes a small amount of damage each turn
Burn – Causes a medium amount of damage each turn
Temptation – Causes the enemy to attack its allies
Freeze – Causes the enemy to lose its turn and decreases the enemy’s damage once it thaws
Paralysis – Causes the enemy to lose its turn but deal increased damage once this wears off
Sleep – Causes the enemy to lose its turn and take damage once it awakens
Darkness – Causes a 50% chance for the enemy to lose its turn
Some servants can resist the effects of particular ailments. This is signified by a gem being placed at the bottom of the card.
In our testing, we have not yet been able to determine which gem slot corresponds to which ailment.
Contract Servant Demo
The current version of Contract Servant is playable by the public. There is no need for players to get on a waiting list, convince devs to give them a Steam key, or do anything else to get started other than to register for the game.
Here is how to play the Contract Servant Demo.
Getting started with Contract Servant
Navigate to the official Contract Servant website.
Metamask may produce a popup window immediately. If it doesn’t, click tap to start.
You’ll get a message from Metamask stating that Contract Servant wants to connect to your account. Click continue to move to the next screen.
Select new game
Check the box beside “I agree with the terms and conditions” and push the big, green send button.
Enter a username and click OK. This will be the name other players will see when they are fighting against you.
A message will appear that says “please enjoy with the sound turned on.” Click on to play with sound on or off to remove sounds.
A story cinematic will play.
When the cinematic is finished, the tutorial will begin. You’ll receive three free servants right off the bat.
More servants can be acquired as you progress through the tutorial. The tutorial ends when you reach level 6 of Sinui Tower.
At the end of the tutorial, you’ll be brought to the deck building screen. Click the back arrow in the upper-left corner to get to the main menu.
To view the servants/cards you’ve acquired, click My List.
This screen provides more detail about servants than does the deck-building screen. So if you’re ever confused about what abilities a servant has, try looking at its card on this screen.
Building a deck and arranging servants
To create a deck or edit the default one, click deck.
Up to 8 servants can be put into a deck. To remove a card from the deck, click and drag it from its spot on the gameboard to the panel on the bottom. To put a new card into the deck, click one from the bottom panel and drag it into a spot on the gameboard.
Click save when finished.
In our testing, we were unable to determine exactly how card placement affects a player’s chances of winning.
From the description in the tutorial, it appears that each servant has a range in which its abilities will work. So if you have a healer servant, you may want to place other servants near it – allowing them to be in range of its healing.
And you may want to place servants with low hp out of the range of enemy attacks.
However, we could not determine how to find the ranges of abilities.
Despite this obstacle, we did find that the game makes recommendations to players as to where they should place their servants. These show up as green squares on the board.
We also discovered that the number in the upper-left corner of each the card indicates a kind of “initiative” stat. The lower this number is, the earlier the servant will act during a turn.
As you place servants on the board, the total order in which they will act is shown on the left-side of the screen.
Market (in development)
In future patches, clicking Market from the main menu will allow players to auction or bid on servants. Currently, this button is greyed out.
To play against an A.I. opponent, click the Tower option from the main menu. Then select Sinui.
If you’ve finished the tutorial, you should begin live play at floor 6. Each time you defeat an opponent, you’ll move up to the next floor. Higher floors will pit you against more powerful decks and more intelligent A.I.
Each floor above 5 offers CSC rewards. You can claim these rewards after a match by clicking present from the main menu and pushing the claim button.
If you want to play against other players, click battle from the main menu.
This gameplay mode provides CSC rewards for wins. You can claim these rewards by clicking present → claim from the main menu.
Wins also increase your rank on the leaderboard. Rank is represented by the abbreviation *Rt.
The game shows animation detailing each servant’s action and each round of play.
Compared to other games in this genre, Contract Servant’s matches are lengthy. A typical match will last 5 rounds, each of which is 16 turns. At normal speed, this equates to around 3 minutes of time required to watch the animation for one battle.
However, players do have the option to pause the animation, speed it up, or skip it entirely.
In addition to match rewards, the game also provides rewards for players that climb the leaderboard.
Players begin with a rank of *Rt. 1000. This awards the title of Bronze V. Players who rise to at least *Rt. 1020 receive the title Bronze IV.
The highest possible rank is *Rt. 1400, which can only be attained by the top 500 players. These top players are further subdivided into title groups such as Crystal I, Challenger III, and Challenger 1.
At the very top of the leaderboard is the *Rt. 1400 player who has the best record out of all of the others. This player is granted the title of Champion.
A full list of rewards for each title group can be found by clicking rewards from the screen that appears before each battle.
Contract Servant Presale
Currently, only non-token, common cards are available in Contract Servant. However, the developer plans to offer packs of tokenized cards soon. These packs should offer a chance to pull rare, epic, legendary, or mythic cards.
Contract Servant demo review
In order to understand what types of players may enjoy Contract Servant, we sat down for about two hours and did our best to learn how to play the current demo.
We found several features of Contract Servant that some of our readers may find appealing.
First, Contract Servant has much better graphics and sound than most monster breeding games. The battle animations are extremely detailed, and each action has a unique animation.
Second, Contract Servant has a different theme than most monster breeding games. The characters look less like the cute animals commonly found in Western blockchain games and more like characters from anime or Final Fantasy games.
So if you like monster breeding games but are increasingly frustrated by their attempt to be “cute,” you may find Contract Servant to be a refreshing alternative to Axie Infinity, Blockchain Cuties, etc.
In this sense, we found Contract Servant to be a decent addition to the rapidly-growing monster breeding and battling genre.
We did run into a few problems with the English translation of the game. For example, we found statements like “In this game, BGM is prepared according to the world-view…please enjoy with the sound turned on.”
But these mistranslations did not prevent us from enjoying the game or learning how to play it.
Players should be aware that there are no blockchain collectibles in this game as of yet. However, this problem should be remedied soon as the developer launches the presale.
In conclusion, Contract Servant is not yet a full-fledged blockchain game. But once it offers blockchain collectibles, it should be a solid addition to this genre.
Contract Servant conclusion
We’ve gone over the main features of Contract Servant. We’ve explained leveling and evolution, The Tower, battles, league rewards, and more.
We’ll be watching this game as it is developed further. And when something new happens, we’ll report on it here.
Will you be trying out Contract Servant? Or will you be waiting until more features are added? Post a comment below and let us know your thoughts on this game.